# Starting the Network Server

To start the Network Server, you can invoke a script, a jar file, or a class.

Important: Note that you should always properly shut down the Network Server after use, because failure to do so might result in unpredictable side-effects, such as blocked ports on the server.

You are strongly urged to enable user authentication when you run a Network Server. For details on how to configure user authentication, please consult the "Working with user authentication" section in the Developer's Guide. You are also urged to install a Java security manager with a customized security policy. For details on how to do this, see Customizing the Network Server's security policy.

You can start the Network Server in any of the following ways:

- If you are relatively new to the Java programming language, follow the instructions in "Setting up your environment" in Getting Started with Derby to set the `DERBY_HOME` and `JAVA_HOME` environment variables and to add `DERBY_HOME/bin` to your path. Then use the `startNetworkServer.bat` script to start the Network Server on Windows machines and the `startNetworkServer` script to start the Network Server on UNIX systems. These scripts are located in `$DERBY_HOME/bin`, where `$DERBY_HOME` is the directory where you installed Derby.

  You can run NetworkServerControl commands only from the host that started the Network Server.

  Operating System | Command
  --- | ---

  Windows

      set DERBY_HOME=C:\derby
      set JAVA_HOME=C:\Program Files\Java\jdk1.5.0_10
      set PATH=%DERBY_HOME%\bin;%PATH%
      startNetworkServer

  UNIX (Korn Shell)

      export DERBY_HOME=/opt/derby
      export JAVA_HOME=/usr/j2se
      export PATH="$DERBY_HOME/bin:$PATH"
      startNetworkServer

- If you are a regular Java user but are new to Derby, set the `DERBY_HOME` environment variable, then use a `java` command to invoke the `derbyrun.jar` or `derbynet.jar` file:

  Operating System | Command
  --- | ---

  Windows

      set DERBY_HOME=C:\derby
      java -jar %DERBY_HOME%\lib\derbyrun.jar server start
      or
      java -jar %DERBY_HOME%\lib\derbynet.jar start

  UNIX (Korn Shell)

      export DERBY_HOME=/opt/derby
      java -jar $DERBY_HOME/lib/derbyrun.jar server start
      or
      java -jar $DERBY_HOME/lib/derbynet.jar start

  To see the command syntax, invoke `derbyrun.jar server` or `derbynet.jar` with no arguments.

- If you are familiar with both the Java programming language and Derby, you have already set `DERBY_HOME`. Set your classpath to include the Derby jar files. Then use a `java` command to invoke the `NetworkServerControl` class directly.

  Operating System | Command
  --- | ---

  Windows

      %DERBY_HOME%\bin\setNetworkServerCP
      java org.apache.derby.drda.NetworkServerControl start

  UNIX (Korn Shell)

      $DERBY_HOME/bin/setNetworkServerCP
      java org.apache.derby.drda.NetworkServerControl start

The default system directory is the directory in which Derby was started. (See the Derby Developer's Guide for more information about the default system directory.)

You can specify a different host or port number when you start the Network Server by specifying an option to the command.

- Specify a port number other than the default (1527) by using the `-p portnumber` option, as shown in the following example:

      java org.apache.derby.drda.NetworkServerControl start -p 1368

- Specify a specific interface (host name or IP address) to listen on other than the default (`localhost`) by using the `-h` option, as shown in the following example:

      $DERBY_HOME/bin/startNetworkServer -h myhost -p 1368

  where myhost is the host name or IP address.

  Remember: Before using the `-h` option, you should run under the Java security manager with a customized security policy and you should enable user authentication.

By default, the Network Server will listen to requests only on the loopback address, which means that it will only accept connections from the local host.

- Starting the Network Server from a Java application
- Starting the Network Server on IPv6/Ipv4 dual stack Windows machines

Parent topic: Using the Network Server with preexisting Derby applications
Related concepts
The Network Server and JVMs
Accessing the Network Server by using the network client driver
Accessing the Network Server by using a DataSource object
XA and the Network Server
Using the Derby tools with the Network Server
Differences between running Derby in embedded mode and using the Network Server
Related tasks
Installing required jar files and adding them to the classpath
Shutting down the Network Server
Obtaining system information
Setting port numbers