matrix_double4x4_precision.hpp
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#pragma once
#include "../detail/type_mat4x4.hpp"
namespace glm
{
typedef mat<4, 4, double, lowp> lowp_dmat4;
typedef mat<4, 4, double, mediump> mediump_dmat4;
typedef mat<4, 4, double, highp> highp_dmat4;
typedef mat<4, 4, double, lowp> lowp_dmat4x4;
typedef mat<4, 4, double, mediump> mediump_dmat4x4;
typedef mat<4, 4, double, highp> highp_dmat4x4;
}//namespace glm
glm::lowp_dmat4
mat< 4, 4, double, lowp > lowp_dmat4
4 columns of 4 components matrix of double-precision floating-point numbers using low precision arith...
Definition: matrix_double4x4_precision.hpp:16
glm::highp_dmat4x4
mat< 4, 4, double, highp > highp_dmat4x4
4 columns of 4 components matrix of double-precision floating-point numbers using medium precision ar...
Definition: matrix_double4x4_precision.hpp:46
glm::mediump_dmat4
mat< 4, 4, double, mediump > mediump_dmat4
4 columns of 4 components matrix of double-precision floating-point numbers using medium precision ar...
Definition: matrix_double4x4_precision.hpp:22
glm::lowp_dmat4x4
mat< 4, 4, double, lowp > lowp_dmat4x4
4 columns of 4 components matrix of double-precision floating-point numbers using low precision arith...
Definition: matrix_double4x4_precision.hpp:34
glm::highp_dmat4
mat< 4, 4, double, highp > highp_dmat4
4 columns of 4 components matrix of double-precision floating-point numbers using medium precision ar...
Definition: matrix_double4x4_precision.hpp:28
glm::mediump_dmat4x4
mat< 4, 4, double, mediump > mediump_dmat4x4
4 columns of 4 components matrix of double-precision floating-point numbers using medium precision ar...
Definition: matrix_double4x4_precision.hpp:40