# Use declarations

> Syntax:
> UseDeclaration :
> (Visibility)? `use` UseTree `;`

> UseTree :
> (SimplePath? `::`)? `*`
> | (SimplePath? `::`)? `{` (UseTree ( `,` UseTree )* `,`?)? `}`
> | SimplePath `as` IDENTIFIER

A use declaration creates one or more local name bindings synonymous with some other path. Usually a `use` declaration is used to shorten the path required to refer to a module item. These declarations may appear in modules and blocks, usually at the top.

> Note: Unlike in many languages, `use` declarations in Rust do not declare linkage dependency with external crates. Rather, `extern crate` declarations declare linkage dependencies.

Use declarations support a number of convenient shortcuts:

- Simultaneously binding a list of paths with a common prefix, using the glob-like brace syntax `use a::b::{c, d, e::f, g::h::i};`
- Simultaneously binding a list of paths with a common prefix and their common parent module, using the `self` keyword, such as `use a::b::{self, c, d::e};`
- Rebinding the target name as a new local name, using the syntax `use p::q::r as x;`. This can also be used with the last two features: `use a::b::{self as ab, c as abc}`.
- Binding all paths matching a given prefix, using the asterisk wildcard syntax `use a::b::*;`.
- Nesting groups of the previous features multiple times, such as `use a::b::{self as ab, c, d::{*, e::f}};`

An example of `use` declarations:

    use std::option::Option::{Some, None};
    use std::collections::hash_map::{self, HashMap};

    fn foo<T>(_: T){}
    fn bar(map1: HashMap<String, usize>, map2: hash_map::HashMap<String, usize>){}

    fn main() {
        // Equivalent to 'foo(vec![std::option::Option::Some(1.0f64),
        // std::option::Option::None]);'
        foo(vec![Some(1.0f64), None]);

        // Both `hash_map` and `HashMap` are in scope.
        let map1 = HashMap::new();
        let map2 = hash_map::HashMap::new();
        bar(map1, map2);
    }

Like items, `use` declarations are private to the containing module, by default. Also like items, a `use` declaration can be public, if qualified by the `pub` keyword. Such a `use` declaration serves to re-export a name. A public `use` declaration can therefore redirect some public name to a different target definition: even a definition with a private canonical path, inside a different module. If a sequence of such redirections form a cycle or cannot be resolved unambiguously, they represent a compile-time error.

An example of re-exporting:

    # fn main() { }
    mod quux {
        pub use quux::foo::{bar, baz};

        pub mod foo {
            pub fn bar() { }
            pub fn baz() { }
        }
    }

In this example, the module `quux` re-exports two public names defined in `foo`.

Also note that the paths contained in `use` items are relative to the crate root. So, in the previous example, the `use` refers to `quux::foo::{bar, baz}`, and not simply to `foo::{bar, baz}`. This also means that top-level module declarations should be at the crate root if direct usage of the declared modules within `use` items is desired. It is also possible to use `self` and `super` at the beginning of a `use` item to refer to the current and direct parent modules respectively. All rules regarding accessing declared modules in `use` declarations apply to both module declarations and `extern crate` declarations.

An example of what will and will not work for `use` items:

    # #![allow(unused_imports)]
    use foo::baz::foobaz;    // good: foo is at the root of the crate

    mod foo {

        mod example {
            pub mod iter {}
        }

        use foo::example::iter; // good: foo is at crate root
    //  use example::iter;      // bad:  example is not at the crate root
        use self::baz::foobaz;  // good: self refers to module 'foo'
        use foo::bar::foobar;   // good: foo is at crate root

        pub mod bar {
            pub fn foobar() { }
        }

        pub mod baz {
            use super::bar::foobar; // good: super refers to module 'foo'
            pub fn foobaz() { }
        }
    }

    fn main() {}