# Struct std::time::SystemTime 1.8.0[−][src]

    pub struct SystemTime(_);

A measurement of the system clock, useful for talking to external entities like the file system or other processes.

Distinct from the `Instant` type, this time measurement is not monotonic. This means that you can save a file to the file system, then save another file to the file system, and the second file has a `SystemTime` measurement earlier than the first. In other words, an operation that happens after another operation in real time may have an earlier `SystemTime`!

Consequently, comparing two `SystemTime` instances to learn about the duration between them returns a `Result` instead of an infallible `Duration` to indicate that this sort of time drift may happen and needs to be handled.

Although a `SystemTime` cannot be directly inspected, the `UNIX_EPOCH` constant is provided in this module as an anchor in time to learn information about a `SystemTime`. By calculating the duration from this fixed point in time, a `SystemTime` can be converted to a human-readable time, or perhaps some other string representation.

The size of a `SystemTime` struct may vary depending on the target operating system.

Example:

    use std::time::{Duration, SystemTime};
    use std::thread::sleep;

    fn main() {
       let now = SystemTime::now();

       // we sleep for 2 seconds
       sleep(Duration::new(2, 0));
       match now.elapsed() {
           Ok(elapsed) => {
               // it prints '2'
               println!("{}", elapsed.as_secs());
           }
           Err(e) => {
               // an error occurred!
               println!("Error: {:?}", e);
           }
       }
    }Run

## Methods

###

`impl SystemTime`

[src]

#### `pub const UNIX_EPOCH: SystemTime`

    UNIX_EPOCH: SystemTime = UNIX_EPOCH

An anchor in time which can be used to create new `SystemTime` instances or learn about where in time a `SystemTime` lies.

This constant is defined to be "1970-01-01 00:00:00 UTC" on all systems with respect to the system clock. Using `duration_since` on an existing `SystemTime` instance can tell how far away from this point in time a measurement lies, and using `UNIX_EPOCH + duration` can be used to create a `SystemTime` instance to represent another fixed point in time.

# Examples

    use std::time::SystemTime;

    match SystemTime::now().duration_since(SystemTime::UNIX_EPOCH) {
        Ok(n) => println!("1970-01-01 00:00:00 UTC was {} seconds ago!", n.as_secs()),
        Err(_) => panic!("SystemTime before UNIX EPOCH!"),
    }Run

####

`pub fn now() -> SystemTime`

[src]

Returns the system time corresponding to "now".

# Examples

    use std::time::SystemTime;

    let sys_time = SystemTime::now();Run

####

`pub fn duration_since( &self, earlier: SystemTime ) -> Result<Duration, SystemTimeError>`

[src]

Returns the amount of time elapsed from an earlier point in time.

This function may fail because measurements taken earlier are not guaranteed to always be before later measurements (due to anomalies such as the system clock being adjusted either forwards or backwards).

If successful, `Ok``(``Duration``)` is returned where the duration represents the amount of time elapsed from the specified measurement to this one.

Returns an `Err` if `earlier` is later than `self`, and the error contains how far from `self` the time is.

# Examples

    use std::time::SystemTime;

    let sys_time = SystemTime::now();
    let difference = sys_time.duration_since(sys_time)
                             .expect("SystemTime::duration_since failed");
    println!("{:?}", difference);Run

####

`pub fn elapsed(&self) -> Result<Duration, SystemTimeError>`

[src]

Returns the amount of time elapsed since this system time was created.

This function may fail as the underlying system clock is susceptible to drift and updates (e.g. the system clock could go backwards), so this function may not always succeed. If successful, `Ok``(``Duration``)` is returned where the duration represents the amount of time elapsed from this time measurement to the current time.

Returns an `Err` if `self` is later than the current system time, and the error contains how far from the current system time `self` is.

# Examples

    use std::thread::sleep;
    use std::time::{Duration, SystemTime};

    let sys_time = SystemTime::now();
    let one_sec = Duration::from_secs(1);
    sleep(one_sec);
    assert!(sys_time.elapsed().unwrap() >= one_sec);Run

## Trait Implementations

###

`impl Copy for SystemTime`

[src]

###

`impl Clone for SystemTime`

[src]

####

`fn clone(&self) -> SystemTime`

[src]

Returns a copy of the value. Read more

####

`fn clone_from(&mut self, source: &Self)`

1.0.0
[src]

Performs copy-assignment from `source`. Read more

###

`impl PartialEq for SystemTime`

[src]

####

`fn eq(&self, other: &SystemTime) -> bool`

[src]

This method tests for `self` and `other` values to be equal, and is used by `==`. Read more

####

`fn ne(&self, other: &SystemTime) -> bool`

[src]

This method tests for `!=`.

###

`impl Eq for SystemTime`

[src]

###

`impl PartialOrd for SystemTime`

[src]

####

`fn partial_cmp(&self, other: &SystemTime) -> Option<Ordering>`

[src]

This method returns an ordering between `self` and `other` values if one exists. Read more

####

`fn lt(&self, other: &SystemTime) -> bool`

[src]

This method tests less than (for `self` and `other`) and is used by the `<` operator. Read more

####

`fn le(&self, other: &SystemTime) -> bool`

[src]

This method tests less than or equal to (for `self` and `other`) and is used by the `<=` operator. Read more

####

`fn gt(&self, other: &SystemTime) -> bool`

[src]

This method tests greater than (for `self` and `other`) and is used by the `>` operator. Read more

####

`fn ge(&self, other: &SystemTime) -> bool`

[src]

This method tests greater than or equal to (for `self` and `other`) and is used by the `>=` operator. Read more

###

`impl Ord for SystemTime`

[src]

####

`fn cmp(&self, other: &SystemTime) -> Ordering`

[src]

This method returns an `Ordering` between `self` and `other`. Read more

####

`fn max(self, other: Self) -> Self`

1.21.0
[src]

Compares and returns the maximum of two values. Read more

####

`fn min(self, other: Self) -> Self`

1.21.0
[src]

Compares and returns the minimum of two values. Read more

###

`impl Hash for SystemTime`

[src]

####

`fn hash<__H: Hasher>(&self, state: &mut __H)`

[src]

Feeds this value into the given [`Hasher`]. Read more

####

`fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher,`

1.3.0
[src]

Feeds a slice of this type into the given [`Hasher`]. Read more

###

`impl Add<Duration> for SystemTime`

[src]

#### `type Output = SystemTime`

The resulting type after applying the `+` operator.

####

`fn add(self, dur: Duration) -> SystemTime`

[src]

Performs the `+` operation.

###

`impl AddAssign<Duration> for SystemTime`

1.9.0
[src]

####

`fn add_assign(&mut self, other: Duration)`

[src]

Performs the `+=` operation.

###

`impl Sub<Duration> for SystemTime`

[src]

#### `type Output = SystemTime`

The resulting type after applying the `-` operator.

####

`fn sub(self, dur: Duration) -> SystemTime`

[src]

Performs the `-` operation.

###

`impl SubAssign<Duration> for SystemTime`

1.9.0
[src]

####

`fn sub_assign(&mut self, other: Duration)`

[src]

Performs the `-=` operation.

###

`impl Debug for SystemTime`

[src]

####

`fn fmt(&self, f: &mut Formatter) -> Result`

[src]

Formats the value using the given formatter. Read more

## Auto Trait Implementations

###

`impl Send for SystemTime`

###

`impl Sync for SystemTime`

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