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    // Copyright 2014 The Rust Project Developers. See the COPYRIGHT
    // file at the top-level directory of this distribution and at
    // http://rust-lang.org/COPYRIGHT.
    //
    // Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
    // http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
    // <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
    // option. This file may not be copied, modified, or distributed
    // except according to those terms.

    //! The Rust Prelude.
    //!
    //! Rust comes with a variety of things in its standard library. However, if
    //! you had to manually import every single thing that you used, it would be
    //! very verbose. But importing a lot of things that a program never uses isn't
    //! good either. A balance needs to be struck.
    //!
    //! The *prelude* is the list of things that Rust automatically imports into
    //! every Rust program. It's kept as small as possible, and is focused on
    //! things, particularly traits, which are used in almost every single Rust
    //! program.
    //!
    //! On a technical level, Rust inserts
    //!
    //! ```
    //! # #[allow(unused_extern_crates)]
    //! extern crate std;
    //! ```
    //!
    //! into the crate root of every crate, and
    //!
    //! ```
    //! # #[allow(unused_imports)]
    //! use std::prelude::v1::*;
    //! ```
    //!
    //! into every module.
    //!
    //! # Other preludes
    //!
    //! Preludes can be seen as a pattern to make using multiple types more
    //! convenient. As such, you'll find other preludes in the standard library,
    //! such as [`std::io::prelude`]. Various libraries in the Rust ecosystem may
    //! also define their own preludes.
    //!
    //! [`std::io::prelude`]: ../io/prelude/index.html
    //!
    //! The difference between 'the prelude' and these other preludes is that they
    //! are not automatically `use`'d, and must be imported manually. This is still
    //! easier than importing all of their constituent components.
    //!
    //! # Prelude contents
    //!
    //! The current version of the prelude (version 1) lives in
    //! [`std::prelude::v1`], and re-exports the following.
    //!
    //! * [`std::marker`]::{[`Copy`], [`Send`], [`Sized`], [`Sync`]}. The marker
    //!   traits indicate fundamental properties of types.
    //! * [`std::ops`]::{[`Drop`], [`Fn`], [`FnMut`], [`FnOnce`]}. Various
    //!   operations for both destructors and overloading `()`.
    //! * [`std::mem`]::[`drop`][`mem::drop`], a convenience function for explicitly
    //!   dropping a value.
    //! * [`std::boxed`]::[`Box`], a way to allocate values on the heap.
    //! * [`std::borrow`]::[`ToOwned`], The conversion trait that defines
    //!   [`to_owned`], the generic method for creating an owned type from a
    //!   borrowed type.
    //! * [`std::clone`]::[`Clone`], the ubiquitous trait that defines
    //!   [`clone`][`Clone::clone`], the method for producing a copy of a value.
    //! * [`std::cmp`]::{[`PartialEq`], [`PartialOrd`], [`Eq`], [`Ord`] }. The
    //!   comparison traits, which implement the comparison operators and are often
    //!   seen in trait bounds.
    //! * [`std::convert`]::{[`AsRef`], [`AsMut`], [`Into`], [`From`]}. Generic
    //!   conversions, used by savvy API authors to create overloaded methods.
    //! * [`std::default`]::[`Default`], types that have default values.
    //! * [`std::iter`]::{[`Iterator`], [`Extend`], [`IntoIterator`],
    //!   [`DoubleEndedIterator`], [`ExactSizeIterator`]}. Iterators of various
    //!   kinds.
    //! * [`std::option`]::[`Option`]::{`self`, `Some`, `None`}. A type which
    //!   expresses the presence or absence of a value. This type is so commonly
    //!   used, its variants are also exported.
    //! * [`std::result`]::[`Result`]::{`self`, `Ok`, `Err`}. A type for functions
    //!   that may succeed or fail. Like [`Option`], its variants are exported as
    //!   well.
    //! * [`std::slice`]::[`SliceConcatExt`], a trait that exists for technical
    //!   reasons, but shouldn't have to exist. It provides a few useful methods on
    //!   slices.
    //! * [`std::string`]::{[`String`], [`ToString`]}, heap allocated strings.
    //! * [`std::vec`]::[`Vec`](../vec/struct.Vec.html), a growable, heap-allocated
    //!   vector.
    //!
    //! [`AsMut`]: ../convert/trait.AsMut.html
    //! [`AsRef`]: ../convert/trait.AsRef.html
    //! [`Box`]: ../boxed/struct.Box.html
    //! [`Clone`]: ../clone/trait.Clone.html
    //! [`Copy`]: ../marker/trait.Copy.html
    //! [`Default`]: ../default/trait.Default.html
    //! [`DoubleEndedIterator`]: ../iter/trait.DoubleEndedIterator.html
    //! [`Drop`]: ../ops/trait.Drop.html
    //! [`Eq`]: ../cmp/trait.Eq.html
    //! [`ExactSizeIterator`]: ../iter/trait.ExactSizeIterator.html
    //! [`Extend`]: ../iter/trait.Extend.html
    //! [`FnMut`]: ../ops/trait.FnMut.html
    //! [`FnOnce`]: ../ops/trait.FnOnce.html
    //! [`Fn`]: ../ops/trait.Fn.html
    //! [`From`]: ../convert/trait.From.html
    //! [`IntoIterator`]: ../iter/trait.IntoIterator.html
    //! [`Into`]: ../convert/trait.Into.html
    //! [`Iterator`]: ../iter/trait.Iterator.html
    //! [`Option`]: ../option/enum.Option.html
    //! [`Ord`]: ../cmp/trait.Ord.html
    //! [`PartialEq`]: ../cmp/trait.PartialEq.html
    //! [`PartialOrd`]: ../cmp/trait.PartialOrd.html
    //! [`Result`]: ../result/enum.Result.html
    //! [`Send`]: ../marker/trait.Send.html
    //! [`Sized`]: ../marker/trait.Sized.html
    //! [`SliceConcatExt`]: ../slice/trait.SliceConcatExt.html
    //! [`String`]: ../string/struct.String.html
    //! [`Sync`]: ../marker/trait.Sync.html
    //! [`ToOwned`]: ../borrow/trait.ToOwned.html
    //! [`ToString`]: ../string/trait.ToString.html
    //! [`Vec`]: ../vec/struct.Vec.html
    //! [`Clone::clone`]: ../clone/trait.Clone.html#tymethod.clone
    //! [`mem::drop`]: ../mem/fn.drop.html
    //! [`std::borrow`]: ../borrow/index.html
    //! [`std::boxed`]: ../boxed/index.html
    //! [`std::clone`]: ../clone/index.html
    //! [`std::cmp`]: ../cmp/index.html
    //! [`std::convert`]: ../convert/index.html
    //! [`std::default`]: ../default/index.html
    //! [`std::iter`]: ../iter/index.html
    //! [`std::marker`]: ../marker/index.html
    //! [`std::mem`]: ../mem/index.html
    //! [`std::ops`]: ../ops/index.html
    //! [`std::option`]: ../option/index.html
    //! [`std::prelude::v1`]: v1/index.html
    //! [`std::result`]: ../result/index.html
    //! [`std::slice`]: ../slice/index.html
    //! [`std::string`]: ../string/index.html
    //! [`std::vec`]: ../vec/index.html
    //! [`to_owned`]: ../borrow/trait.ToOwned.html#tymethod.to_owned
    //! [book-closures]: ../../book/first-edition/closures.html
    //! [book-dtor]: ../../book/first-edition/drop.html
    //! [book-enums]: ../../book/first-edition/enums.html
    //! [book-iter]: ../../book/first-edition/iterators.html

    #![stable(feature = "rust1", since = "1.0.0")]

    pub mod v1;

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