# macro_rules!

Rust provides a powerful macro system that allows metaprogramming. As you've seen in previous chapters, macros look like functions, except that their name ends with a bang `!`, but instead of generating a function call, macros are expanded into source code that gets compiled with the rest of the program. However, unlike macros in C and other languages, Rust macros are expanded into abstract syntax trees, rather than string preprocessing, so you don't get unexpected precedence bugs.

Macros are created using the `macro_rules!` macro.

    // This is a simple macro named `say_hello`.
    macro_rules! say_hello {
        // `()` indicates that the macro takes no argument.
        () => (
            // The macro will expand into the contents of this block.
            println!("Hello!");
        )
    }

    fn main() {
        // This call will expand into `println!("Hello");`
        say_hello!()
    }

So why are macros useful?

1. Don't repeat yourself. There are many cases where you may need similar functionality in multiple places but with different types. Often, writing a macro is a useful way to avoid repeating code. (More on this later)

2. Domain-specific languages. Macros allow you to define special syntax for a specific purpose. (More on this later)

3. Variadic interfaces. Sometime you want to define an interface that takes a variable number of arguments. An example is `println!` which could take any number of arguments, depending on the format string!. (More on this later)