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## org.w3c.dom.traversal
Interface NodeIterator

All Known Implementing Classes:
  NodeIteratorImpl

public interface NodeIterator

`Iterators` are used to step through a set of nodes, e.g. the set of nodes in a `NodeList`, the document subtree governed by a particular `Node`, the results of a query, or any other set of nodes. The set of nodes to be iterated is determined by the implementation of the `NodeIterator`. DOM Level 2 specifies a single `NodeIterator` implementation for document-order traversal of a document subtree. Instances of these iterators are created by calling `DocumentTraversal` `.createNodeIterator()`.

See also the Document Object Model (DOM) Level 2 Traversal and Range Specification.

Since:
  DOM Level 2

Method Summary
`void` | `detach()` Detaches the `NodeIterator` from the set which it iterated over, releasing any computational resources and placing the iterator in the INVALID state.
`boolean` | `getExpandEntityReferences()` The value of this flag determines whether the children of entity reference nodes are visible to the iterator.
`NodeFilter` | `getFilter()` The `NodeFilter` used to screen nodes.
`Node` | `getRoot()` The root node of the `NodeIterator`, as specified when it was created.
`int` | `getWhatToShow()` This attribute determines which node types are presented via the iterator.
`Node` | `nextNode()` Returns the next node in the set and advances the position of the iterator in the set.
`Node` | `previousNode()` Returns the previous node in the set and moves the position of the `NodeIterator` backwards in the set.

Method Detail

### getRoot

    public Node getRoot()

  The root node of the `NodeIterator`, as specified when it was created.

### getWhatToShow

    public int getWhatToShow()

  This attribute determines which node types are presented via the iterator. The available set of constants is defined in the `NodeFilter` interface. Nodes not accepted by `whatToShow` will be skipped, but their children may still be considered. Note that this skip takes precedence over the filter, if any.

### getFilter

    public NodeFilter getFilter()

  The `NodeFilter` used to screen nodes.

### getExpandEntityReferences

    public boolean getExpandEntityReferences()

  The value of this flag determines whether the children of entity reference nodes are visible to the iterator. If false, they and their descendants will be rejected. Note that this rejection takes precedence over `whatToShow` and the filter. Also note that this is currently the only situation where `NodeIterators` may reject a complete subtree rather than skipping individual nodes.
  To produce a view of the document that has entity references expanded and does not expose the entity reference node itself, use the `whatToShow` flags to hide the entity reference node and set `expandEntityReferences` to true when creating the iterator. To produce a view of the document that has entity reference nodes but no entity expansion, use the `whatToShow` flags to show the entity reference node and set `expandEntityReferences` to false.

### nextNode

    public Node nextNode()
                  throws DOMException

  Returns the next node in the set and advances the position of the iterator in the set. After a `NodeIterator` is created, the first call to `nextNode()` returns the first node in the set.
  Returns:
    The next `Node` in the set being iterated over, or `null` if there are no more members in that set.
  Throws:
    DOMException - INVALID_STATE_ERR: Raised if this method is called after the `detach` method was invoked.

### previousNode

    public Node previousNode()
                      throws DOMException

  Returns the previous node in the set and moves the position of the `NodeIterator` backwards in the set.
  Returns:
    The previous `Node` in the set being iterated over, or `null` if there are no more members in that set.
  Throws:
    DOMException - INVALID_STATE_ERR: Raised if this method is called after the `detach` method was invoked.

### detach

    public void detach()

  Detaches the `NodeIterator` from the set which it iterated over, releasing any computational resources and placing the iterator in the INVALID state. After `detach` has been invoked, calls to `nextNode` or `previousNode` will raise the exception INVALID_STATE_ERR.

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