* Relink floatfix with new 1.32e extension interface
* Remove unused cl_conXOffset cvar
* No denied reward for connecting clients
* Fix client reconnect
* Fix item allocation in G_Spawn()
* Update server browser:
 - add server name filter
 - remove punkbuster support
 - add all servers then sort on the fly
* Fix player mode fov in UI
* Swap F11 and F12 function in UI
* Disable overbounce on respawn
* Set only first intermission spawnspot to match VQ3 behavior
* Add \cg_railTrailRadius and utilize linear dynamic lights from Quake3e engine
* Add \g_predictPVS - to predict visible entities, enabled by default
