# The &konquest; Handbook

Nicholas
Robbins

    &Nicholas.Robbins.mail;

Russ
Steffen

    &Russ.Steffen.mail;

Developer
Lauri
Watts

    &Lauri.Watts.mail;

Reviewer
2000
Nicholas Robbins
2012
Viktor Chynarov
Anton
Brondz

    dinolinux@gmail.com

Viktor
Chynarov
&FDLNotice;
2012-01-16
2.1

&konquest; is a game of galactic conquest for &kde;

KDE
Konquest
kdegames

## Introduction

### Game type:

Strategy, Board

### Number of players:

Multiplayer

Main window of &konquest;

Main window of &konquest;.

&konquest; is the &kde; version of Gnu-Lactic. Players conquer other planets by sending ships to them. The goal is to build an interstellar empire and ultimately conqueror all other player's planets. &konquest; can be played against other people or a computer.

## How to Play

When you start &konquest;, press New to start a new game. You will see a dialog in which you need to enter various information to setup your game. Listed below are the following parameters for the new game:

- Players

  - Amount of players with Add or Remove players

  - Names of players

  - Type of players (Computer versus Human)

  - Difficulty of computer players (Low/Normal/Hard)

  To change the name of the player, double-click in the Name column and edit it. To change the type of the player, open the drop-down list by double-clicking in the Type column.

- Map

  - Number of Neutral planets

  - Width and height of the map in tile units

  - Changing the Owner, Kill Percentage, and Production level of a particular planet

  - Change the distribution of planets. Press Randomize to make it random.

  You can select the planet using the map thumbnail in the middle of Map pane. Just click on the planet with the &LMB;, then change the desired options.

- Options

  - Whether or not you can see information about opponents' planets.

  - Whether or not cumulative production is enabled or not.

  - If production is enabled immediately after capture.

  - Allowing amount of ships and other stats to be displayed for neutral planets

  - Set the production level for neutral planets

When you are done changing these settings (optional), click OK to start the game.

New game dialog of &konquest;

New game dialog of &konquest;.

Once the game starts, you will be presented with the game board. Blank squares are empty space. At first, each player owns one planet. The planet's background is the player color. If you move your mouse over a planet, you can see additional information. Without the Blind Map option enabled when selecting a game, you can see any information about all planet if you hover over it with mouse. If you had selected the Blind Map option when starting a new game, you will only see the planet's name on planets which have been conquered by opponents.The information can include:

- Planet name

- Owner

- Ships

- Ships Due

- Production

- Kill percent

Playing &konquest;

Playing &konquest;.

The Planet name is how the planet is referred to in the game. Planets are named alphabetically with uppercase letters. Owner is who owns the planet. If the planet is conquered by another player, this will change. Ships is the current number of ships on the planet. Ships due will only appear if you have selected a standing order for that planet, otherwise it is not there. Production is the number of ships the planet will produce each turn. The production varies from planet to planet, but always remains the same. Kill percent is a measure of the effectiveness of the ships produced at that planet. Attack fleets take the kill percentage of their planet of departure, and defense fleets use the kill percentage of the planet they are defending. You can get easily see the planet name, the owner and the current number of ships on a planet in the square in which the planet lies. The owner is represented by the background color of the planet, the name is in the upper left corner and the number of ships is in the lower right corner.

To send ships from a planet to another, select the planet you want to send ships from, enter the number of ships in the green box in the upper right corner and press &Enter;. Repeat this procedure until you have sent out all the ships you want. If you wish to send a constant amount of ships from one planet to another every turn, enter that number and check the Standing Order box, and press &Enter;. The ships due to the standing order will be sent at the end of the turn. When you are done, press End Turn. When all players have played one turn, dialog boxes will appear and give you the latest news. The game will proceed like this until one of the players owns the entire galaxy.

## Game Rules, Strategies and Tips

### Rules

- Ships cannot be stopped once they leave a planet.

- Ships cannot attack other ships in midair.

- Ships can be stored at planets for later use.

- A planet cannot be given away.

- A player can skip a turn by pressing End Turn without launching any ships.

### Strategies and Tips

- Do not attack a planet with less than 10 ships.

- Attack neutral planets before other players' planets.

- Split your ship storages across several planets.

- Plan your attacks in advance.

- Use the ruler to find out the distance between planets.

- Use the information window to get information on planets before an attack.

- If this information is available to you, it is preferable to attack a planet with a low kill ratio from a planet with a high one.

## Menus

### The Game Menu

&Ctrl;N Game New

  Starts a new game.

&Ctrl;End Game End Game

  End the current game, without closing &konquest;

Game Measure Distance

  Click with the &LMB; on two planets to see their distance.

Game Show Standings

  Opens a window to display the detailed current standings for all players

Game Fleet Overview

  Opens a window to display detailed information for all fleets

&Ctrl;Q Game Quit

  Quits the game.

### The Settings Menu

Settings Show Toolbar

  Toggle the toolbar display on and off.

Settings Show Statusbar

  Toggles on and off the display of the statusbar.

Settings Configure Shortcuts...

  Opens a standard &kde; shortcut configuration dialog to change the keyboard shortcuts used by &konquest;.

Settings Configure Toolbars...

  Brings up the standard &kde; toolbar configuration dialog to customize the &konquest; toolbar icons.

### The Help Menu

&help.menu.documentation;

## Frequently Asked Questions

Can I redirect ships once they have left a planet?

No, once ships leave a planet, they cannot be stopped or redirected.

Do the different colors and shapes of planets mean anything?

No, they are random.

How can I know where my ships are?

Click Show Standings. It will give you information about fleets currently in flight.

I have lost all my planets, but I am still in the game, why?

You have not lost the game until you have lost all your ships.

I am running out of turns, what can I do?

You can continue playing. When you are at the last turn, you will be prompted to add more.

Can I store ships on a planet for later use?

Yes, you should however store them on multiple planets to be able to send them to nearby planets.

I have sent out all the ships on a planet, but when I move my mouse over the planet, it shows the ships still in place, why?

The number of ships on a planet is updated when a turn is ended.

Is it possible to change the theme?

No, that is not possible at the moment.

## Credits and License

&konquest;

&GNU;-Lactic Conquest Project, &kde; version by &Russ.Steffen;, &Russ.Steffen.mail;.

Copyright © 1998 by the &GNU;-Lactic Conquest Project

Documentation copyright 2000 Nicholas Robbins &Nicholas.Robbins.mail;

Documentation copyright 2012 Viktor Chynarov

&underFDL;

&underGPL;

## Installation

### How to obtain &konquest;

&install.intro.documentation;

### Compilation and Installation

&install.compile.documentation;

&documentation.index;